
and time to time they all disappear and appear, and it makes pane to aim someone there and not to get a bullet of some "suddenly appeared sniper".

And on last mission I faced a very severe bug: The base full with soldiers and couple of snipers. Good ideas, good some mechanics, but weak attitude to work. So there only one per mission and he sit near the target. They all sit exactly to cover the exact man(your target). Competitors implemented here at 1 out of 10.
#Sniper ghost warrior contracts seeker movie#
And yet, not so much in the plot as in the narrative, it looks very strange that the game literally stuffs us with the professionalism of the character we play for, but at the same time drops to banal movie cliches: "you need to find out the whole truth", "punish all the guilty people" and of-course "save every innocent in the World". Plot: it is here, but since it is a sandbox game, not a company game, and it was made by people completely far from Siberia and Russia, this story is sooooo blurred, mixed up, and again talks about “Evil Russians” with dumb names.

Fu**ng logic #2(Don't tell me about replying, this only works when each run brings something new to the game, and not when only 1 line in the trials changes). Oh yes, some of the secondary tasks contradict each other altogether: One may require 10 soldiers to be killed with explosives, and the other - not to kill anyone other than the target of the mission. If you shot half the soldiers, the second half runs around looking for you, but you lie quietly on the roof of the house far with a gun - the task is not failed. Or one of the secondary tasks “to fulfill all contracts without raising an alarm”: If the enemy saw you in the alley, but you killed him and no one noticed, the task failed.
#Sniper ghost warrior contracts seeker install#
The wild stupidity of some mechanics and game ideas: For example, a game about a sniper implies stealth, but you cannot install a silencer on any secondary weapon, while in other parts of the game there was such an opportunity.

And in general, a variety of interesting tasks and trials. Good-looking locations, nice light, good sniper shooting/ballistics(As much as you can say about the game for ordinary people, and not as about some sniper simulator). The wild stupidity of some mechanics and game ideas: For example, a game In general, I liked the game on.
